Today brings us to part four in the series of thoughts I’ve put together on reducing bug triage brutality by creating a more productive relationship with your QE team. You might want to check out part one, part two and part three before reading on.
There’s the old saying “when you’re in a hole stop digging”. So far we’ve talked about how to stop digging but we haven’t talked about how to get out of the hole yet. A bug list is a bit like Pandora’s box in that once the bugs are open they’re like all the sorrows let out of the box. (more…)
Today is part three in the ongoing Too Many Bugs saga. You might want to check out part one and part two before reading on.
By eliminating the setup/config/curiosity class of bugs you should notice an immediate drop off in the amount of incoming bugs. It’s easy to file bugs on things that aren’t quite clear at first. By helping others get on board with what you’ve produced you’ve started setting expectations on where to test to get the most value out of the process. (more…)
This is part two of a paper I’ve written on making bug triage meetings more manageable and becoming a leader in a cross functional team. You might want to check out part one before reading on.
The reason we have bug triage sessions in the first place is no one has bothered to talk about these bugs before dealing with the entire list became a high priority. Everyone pays the high price of brutally long bug triage sessions because the low price of communicating on a consistent basis hasn’t been a priority right along. In order to make triage sessions more valuable you have to make it your top priority to get to the meeting with (more…)
There is a time or two in every software engineer’s life when he experiences a deluge of open bug reports. I’ve seen times where there are ten new defect reports per day for two weeks straight against one module. At that point checking your “My Bugs” list in Bugzilla is a daunting task. You don’t want to see how far down the page scrolls. Worse, you don’t want to triage all those bugs; each one will take at least five minutes. (more…)